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Interface Update is here!

Interface Update is here! Greetings Viceroys! In the THIRTEENTH Early Access Update, we undertake an enormous effort to prove that number 13 is not as bad as it seems. We also tackle a similarly broad endeavor of creating an entirely new, modern UI. Phew. What’s new:...

Prestige Update available!

Prestige Update available! Greetings Viceroys! Don’t be fooled by the title, we’re not adding 19th-century magicians from Christopher Nolan’s movie (which, by the way, we recommend). Instead, the new update introduces features aimed mainly at players who are looking...

Progression Update available!

Progression Update available! Greetings Viceroys! In the 11th Update, we’re making the first steps towards revamping the meta-progression layer in Against the Storm. Here’s what’s new: Upgrades revamp Scaling challenges And more! Once you give it a try, let us know...

Roadmap Update – Phase of the Citadel

Roadmap Update – Phase of the Citadel Greetings Viceroys! Discover what lies ahead for Against the Storm Early Access. The Phase of the Citadel will bring new features and improvements primarily related to the meta-progression and the World Map layer. Without...

Enter the Evolving Marshlands in the new update!

Greetings Viceroys! Can you believe it’s the 10th Early Access update already? Round number fans rejoice! In this new update, Marshlands – unlike Pikachu – are evolving. Here’s what’s new: Revamped Marshlands New mechanic: giant organisms...

Grace of the Harpies Update out now!

Greetings Viceroys! Graceful yet bloodthirsty Harpies join Beavers, Lizardfolk, and Humans in the 9th Against the Storm Early Access Update! Grace of the Harpies Update abounds in many new features including: Harpies – new playable species a new gameplay system...